AI Insights · Timothy · June 2025
Top 5 Simulator Games Performance in Oceania, Q2 2025
Explore the performance trends of the top simulator games on a unified platform in Oceania during Q2 2025, with insights into downloads, revenue, and active users from Sensor Tower.
In the second quarter of 2025, the simulator games category in Oceania showcased varied performance across the top five applications on a unified platform. Here's a closer look at the key metrics for each app, as reported by Sensor Tower.
BitLife - Life Simulator from Candywriter, LLC saw a peak in weekly revenue at approximately $38.1K in mid-April, with another notable increase to $37.7K in early June. Weekly downloads fluctuated, peaking at 8.2K in the week of June 9. Active users also varied, with a high of around 80.1K in mid-April and a low of 42.7K towards the end of June.
Bid Master by SHENZHEN BRAINPOWER TECHNOLOGY CO.LTD experienced a modest increase in weekly revenue, reaching about $5K in mid-April, before gradually declining to $3.2K by the end of June. Downloads and active users showed similar trends, with downloads decreasing from 4.4K in late April to 2.7K in late June, while active users maintained a stable range, ending with approximately 15.6K.
Toca Boca Jr by Piknik reported a steady rise in revenue, peaking at $4.8K in the last week of June. Downloads initially peaked at 3.8K in late April and then saw a decline, ending at 2.2K. Active users increased to 8.2K in early May but later declined, closing the quarter with about 4K.
My Supermarket Simulator 3D® from Game District LLC maintained consistent revenue, with a peak of $3.6K in early June. Downloads saw a high of 5.9K in late April, fluctuating to end at 4.1K in late June. Active users reached a peak of 32.3K in late April, gradually decreasing to 23.5K by the quarter's end.
Finally, EVA AI Girlfriend by Novi Limited experienced varied weekly revenue, starting at $4.6K and dropping to $2.9K by the end of June. Downloads showed a downward trend early in the quarter, with a recovery to 2.3K in the last week of June. Active users followed a similar pattern, beginning at 5.3K and reaching 3.2K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.